POV-Ray : Newsgroups : povray.beta-test : Non-rotating slope maps in 3.5.beta.11.incl.win32 : Re: Non-rotating slope maps in 3.5.beta.11.incl.win32 Server Time
29 Jul 2024 22:33:27 EDT (-0400)
  Re: Non-rotating slope maps in 3.5.beta.11.incl.win32  
From:
Date: 14 Feb 2002 10:28:03
Message: <0iln6u4fvrbjbbhsusi14upnbapsfg1kvm@4ax.com>
On Thu, 14 Feb 2002 10:19:11 -0500, "Anders K." <and### [at] prostard2gcom>
wrote:
> You're applying the texture after you rotate/translate the sphere. Try
> applying it before the rotation and translation instead, so it will get
> rotated and translated with the object like you want it to.

Have You tested your answer ? I tried this before your post but it not works. 
Afaik  described behaviour of slope_map's vector is not precised in
documentation so we can't know - is it bug or design. But something could be
done: clarification in documentation.

Anyway confirmed with
POV 3.5 b 11 icl on WinNT Sp 6 PII 233 with 128 MB

ABX


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